Events are an integral part of the master programs: from workshops with guests professors to lectures series with relevant practitioners.
upcoming events
Backstories
Kathy Ryan will choose a handful of photographs that stand out in her mind from the pages of The New York Times Magazine during the 39 years she worked there. She will share the backstory for each picture to give insight into how that image came into being. The photographs will cover a wide range of subject matter including international news, lifestyle stories, and culture coverage.
© Inez and Vinoodh
Ryan will also show and talk about some of the photographs from her Office Romance series that she made during the last decade she worked at The NYTMAG. They are a love poem to her colleagues and a celebration of the radiant light in the Renzo Piano-designed New York Times building.
The longtime director of photography at The New York Times Magazine, Kathy Ryan has been a pioneer of combining fine art photography with photojournalism. She has worked with the world’s best photographers across all genres of photography. She regularly brought new talent into The Magazine’s pages. She left The Times after 39 years to focus on her own artwork, curating exhibitions, teaching a course at Yale, and speaking engagements.
In 2011, Ryan edited The New York Times Magazine Photographs, a landmark book published by Aperture. An accompanying exhibition, curated by Ryan and Lesley Martin opened at the Rencontres d’Arles in 2012, traveled to FOAM Museum in Amsterdam, Palau Robert in Barcelona, Universidad Católica in Santiago and ended its run at the Aperture Gallery in New York City.
Ryan has contributed essays and Q&A’s to books by photographers Lee Friedlander, Christopher Payne, Seydou Keïta, Paolo Pellegrin, Lynsey Addario, Jack Davison and Brian Finke. She was the picture editor of Feeling the Spirit by Chester Higgins.
The Magazine‘s photography and videos have been recognized with numerous awards. Ryan was awarded the Dr. Erich Salomon Prize from the German Photographic Society in September 2025. Ryan was a recipient of a lifetime achievement award from the Griffin Museum of Photography in 2007; the Royal Photographic Society’s annual award for Outstanding Service to Photography in 2012; the Vision Award at the Center for Photography at Woodstock in 2014; and the Outstanding Contribution to Photography recognition from Creative Review in 2016. Ryan has been recognized as Photo Editor of the Year by the Lucie Awards and Visa Pour l’Image. Ryan won two Emmy’s for videos she produced for The New York Times Magazine’s Great Performers series. Kathy was the International Center of Photography’s Spotlight honoree in 2024.
Office Romance, a book of Ryan’s photographs featuring her colleagues and the beauty and poetry to be found in the radiant light in the New York Times building was published by Aperture in 2014. This work has been exhibited in Europe and the U.S. All of Ryan’s photography is done with the iPhone.
Nan Goldin
Maurizio Cattelan and Pierpaolo Ferrari
Arielle Bobb-Willis
JR
Lizzie Himmel
Adam Ferguson
Ruven Afanador
Sebastião Salgado
LaToya Ruby Frazier
Ryan McGinley
Gareth McConnell
Nan Goldin
Maurizio Cattelan and Pierpaolo Ferrari
Arielle Bobb-Willis
JR
Lizzie Himmel
Adam Ferguson
Ruven Afanador
Sebastião Salgado
LaToya Ruby Frazier
Ryan McGinley
Gareth McConnell
Lee Friedlander
Lars Tunbjork
Abelardo Morell
Jeff Mermelstein
Paolo Pellegrin
Stephanie Sinclair
Philip Montgomery
Lynsey Addario
Lee Friedlander
Lars Tunbjork
Abelardo Morell
Jeff Mermelstein
Paolo Pellegrin
Stephanie Sinclair
Philip Montgomery
Lynsey Addario
Gregory Crewdson
Jack Davison
Ryan McGinley
Inez & Vinoodh
Philip Montgomery
Gregory Crewdson
Jack Davison
Ryan McGinley
Inez & Vinoodh
Philip Montgomery
Kathy Ryan
Kathy Ryan
Kathy Ryan
Kathy Ryan
Kathy Ryan
Kathy Ryan
Kathy Ryan
Kathy Ryan
Kathy Ryan
Kathy Ryan
Kathy Ryan
Kathy Ryan
Kathy Ryan
Kathy Ryan
Only for MAIAD students
AI & Performance
The workshop will give the main keys of Performance Art and its intersections with disciplines, technologies and concepts to propose the exploration of a creative investigative process based on IA and performance. We will explore the history, theories, and practices of Performance Art while learning about the interactions between Performance Art and other disciplines, to be able to incorporate technology and IA into a transdisciplinary creative process.
Núria Nia
Trained in cinema, digital art and communication, doctoral student in Fine Arts at the University of Barcelona, her artistic practice starts from the audiovisual medium to combine with other forms such as performance or installation, activating mixtures of contexts and practices several that nurture theoretical and artistic research on topics such as digital bodies, digital work, the image-screen, the performed archive and collective thought.
Love me one time, two times … x times !
The lecture is not a conventional showcase of selected projects from our daily practice, but rather aims to provide a broader insight into the network of actors in which b+ (bplus.xyz) operates, how we understand the contemporary way of an architectural practice and scope of work of an architect, and how we approach our projects—in short: who b+ is and how we work, what our values are, and what our understanding of our duties and responsibilities as architects is.
Jonas Janke (DE, 1991) is an architect and partner at bplus.xyz (Berlin). He has a diverse background in architecture, was trained as an architectural draughtsman before pursuing his studies in Hamburg, Stockholm, and Berlin. He gained valuable experience as a tutor and assistant in various departments including design & typologies, building construction, and structural design. He was part of the team 2038, the German Pavilion at 17th Venice Architecture Biennale 2021.
His early teaching experiences include guest studios at the University of Innsbruck (Austria) and Politecnico di Milano (Italy). He is regularly invited to give lectures and guest critiques at universities, cultural institutions, and public institutions. His focus is on new ecological construction materials and methods for adaptive reuse and renovation projects, seeking pragmatic and efficient technical and mechanical solutions that use material and construction thoughtfully.
bplus.xyz (b+) is a collaborative architecture practice (led by Arno Brandlhuber, Olaf Grawert, Jonas Janke and Roberta Jurčić) that operates at the intersection of theory and practice, using different media and formats. The practice seeks to engage with the contemporary challenges of our time, particularly those related to the social-ecological transformation of existing buildings, offering economically viable solutions.
b+ understands architecture as an open process, and views buildings as part of larger systems that require a systemic approach. The practice sees the given framework of existing buildings and legislation as an active design tool with the potential for transformation. Thus, b+ celebrates the potential of the existing built environment and aims to reveal and activate the latent potentials within.
b+ emphasizes working with different actors and stakeholders in project development. The practice values their knowledge and expertise and aims to create spaces for exchange and collaboration. b+ seeks to advance a new value system in architecture, one that places greater emphasis on collective responsibility, systemic thinking, and ecologically and economically viable solutions.
The current project in the field of political activism is the European citizens’ initiative HouseEurope! – HouseEurope! wants to create incentives that make renovation the new norm. This will boost the renovation market and give new value to what is already there. The goal is to preserve homes and communities, ensure a fairer and more local building industry, save energy and resources, and preserve our memories and stories.
Recommended external event for MHUAI students
AI for Good Global Summit 2026 is the leading United Nations global event focused on using artificial intelligence to address major global challenges. Over five days, experts from technology, design, science, public policy and international organisations come together to explore how AI can contribute to the Sustainable Development Goals. The event combines conferences, technology showcases, workshops and multidisciplinary collaboration spaces.
AI for Good is a United Nations initiative led by ITU that promotes the responsible use of artificial intelligence to generate positive social impact. Through summits, projects and collaborative platforms, it connects governments, companies, researchers and designers to develop technological solutions aligned with current and future social, environmental and humanitarian challenges.
Only for MHUAI students
Garden of Light, Movement & Sound is an intensive workshop where students explore collaboration between humans, artificial intelligence and physical systems. Over four days, participants design and build reactive plants that respond to human presence through light, sound and movement. The workshop combines creativity, technology and hands-on experimentation, culminating in a collective installation that embodies the idea of human machine co creation.
The workshop offers a collaborative learning environment focused on creative experimentation with artificial intelligence and basic electronics. Participants work in small groups to design an interactive object using Arduino, sensors and AI tools as creative support. The process prioritises exploration, hands-on learning and the collective construction of a shared interactive installation.
Stephanie Rodriguez is a professional working at the intersection of technology and human experience. With a background in mechatronics engineering and intelligent interactive systems, she specialises in artificial intelligence, programming, data science and human robot interaction. Her work focuses on the ethical and human centred use of technology in creative and educational contexts.
past events
For all Beyond students
Augury Birdwalk
In this Beyond Session Gaston Welisch will introduce the concept of “Esoteric AI”, a playful take on the comfort of algorithmic precision and an introduction to the idea of “divination” to question AI narratives. The talk will be followed by a “Birdwalk” (birdwatching walk) so participants can peek into the future by interpreting bird flight via an AI model.
Gaston Welisch is an artist, researcher and designer based in Scotland.
He focuses on incorporating play into our interactions with everyday objects and environments
Open to all master students
Crafting Personal Narratives through AI and Sound
Inspired by Donna Haraway’s A Cyborg Manifesto, this workshop explores the intersection of human creativity and artificial intelligence through inclusive music-making. Participants use generative music AI to transform personal text prompts and lyrics into complete songs, without needing musical experience. The process emphasizes self-expression, identity, and storytelling. The experience extends into visual creation, as participants design simple animated posters or videos that reflect the themes, emotions, and keywords of their AI-generated songs.
Tereza Ruller (she/her) identifies as a mother, a communication designer, and an educator. Her studio, The Rodina, explores the spatial and interactive possibilities of virtual and hybrid environments as spaces for new thoughts and aesthetics that emerge from the intersection of culture and technology.
Through her independent practice and PhDArts research at Leiden University, she examines performative and critical approaches to communication design, emphasizing playfulness, participation, and relationality. By addressing ecological and social crises—she seeks to develop collective shifts in perspective.
Ruller teaches as Professor of Digital Communication Design at HfG Karlsruhe and as a Critical Narratives tutor at Design Academy Eindhoven, nurturing contemporary design practices that encourage thinking-through-making and explore ways to engage with technology, society, and the environment.
Open to all Master’s students
An exploration of creative processes & custom workflows using visual algorithms
The workshop presents Hamill Industries’ experimental approach to visual creation, moving beyond purely digital tools toward self-built devices, practical effects, and hands-on experimentation. Drawing from everyday materials, natural observation, and the dialogue between analogue and digital technologies, their practice spans diverse tools such as 1980s consoles, oscilloscopes, pigments, light, and artificial intelligence. Through case studies and behind-the-scenes documentation, the seminar reveals an open, trial-and-error methodology rooted in an artisanal mindset and focused on building custom tools and processes.
With a strong emphasis on recent AI-based work, the seminar invites participants to treat generative AI as a flexible creative engine rather than a black box. Using open-source platforms like ComfyUI and self-constructed datasets, participants explore the creation of a “visual atlas of impossible bodies,” seeking beauty in error and deviation from standard aesthetics. The goal is to foster creative agency, DIY learning, and personal aesthetic exploration at the intersection of the real and the algorithmic.
Hamill Industries (the artistic duo of Pablo Barquin and Anna Diaz) craft films, installations, and stage productions. With the physical world as inspiration, not only the virtual sphere is re-imagined, but so is reality. Straddling the line between inventors and illusionists, their projects are always highly sensory pieces, regardless of the final medium. Their work explores the expanded visual, committed to questioning and blurring boundaries between digital and tangible realms. Transmedia flexibility is facilitated by extensive workshop research, developing state-of-the-art tools. Their pioneering vision around the use of technology earned the trust of collaborators and institutions, including the San Francisco Ballet (with Tamara Rojo) Floating Points, CCCB or Caixaforum among many others.
Open to all Master’s students
How to Build Small-scale Autonomous Power Systems
This workshop introduces students to designing and building small-scale, autonomous renewable energy systems and devices that run on them. It focuses on hands-on skills such as constructing solar power installations, creating solar-powered heating appliances, and modifying commercial products to operate on low-voltage solar electricity. A key principle is avoiding batteries, which are often the least sustainable part of energy systems, by designing appliances and power setups that can function directly with variable solar input.
Beyond technical skills, the workshop promotes a bottom-up approach to renewable energy design. Instead of scaling renewable systems to support energy-intensive, fossil-fuel-based lifestyles, students learn to align energy demand with locally available and intermittent power sources. This mindset emphasizes designing within limits and engages with broader issues such as climate change, energy resilience and security, consumerism, e-waste, the right to repair, and circular, sustainable design practices.
Kris De Decker is the author of Low-tech Magazine, which challenges the idea that every problem requires a high-tech solution. Since 2018, the magazine runs on a solar-powered server and has been in print since 2019. He has published research on energy demand at Lancaster University and co-founded Human Power Plant, exploring human energy use. Since 2016, he has collaborated on designing objects inspired by the past to guide technology toward more sustainable directions.
Open to all Master’s students
Collective Bookmaking Through Dialogue, Connection, and Risograph Printing
Bound Together is an interactive, dialog-based workshop that uses conversation and Risograph bookmaking as tools for connection, reflection, and collective meaning-making. Created in response to transactional modes of communication, it invites participants to slow down, listen deeply, and engage one another as whole people rather than roles or titles. Through paired dialogue and hands-on making, the workshop emphasizes presence, care, and shared experience.
Grounded in psychologist Arthur Aron’s research on intimacy and informed by dialogical art practices and thinkers such as David Bohm and James Baldwin, the workshop combines structured questions with collage, Risograph printing, and binding. Participants print pages reflecting their conversations and assemble them into a collaborative book. Rather than prioritizing polish or productivity, Bound Together values experimentation, attentive listening, and the radical act of making together.
Elaine Lopez is a Cuban American designer, researcher, and educator whose work uses print, self-publishing, and participatory workshops to explore cultural identity, memory, diaspora, and U.S.–Cuba relations. Centered on collaboration and pedagogy, she frames publishing as a political, relational act. She is Assistant Professor of Communication Design at Parsons and runs LoPress Press, collaborating with institutions and exhibiting, lecturing, and leading workshops internationally.
Open to all Master’s students
An AI + Arduino Creative Technology Experience for Artists
In this 4-day workshop, artists collaborate with AI and Arduino to craft reactive plants that glow, move, and sing — forming a shared Garden of Light, Movement & Sound. This hands-on workshop invites participants to explore creative human–machine collaboration through the design and construction of a living plant prototype.
Working in small groups, participants will create a sculptural plant that responds to human presence using light, sound, and movement. Each plant will be built on a shared physical framework and will include 3D-printed structural components, ensuring coherence while leaving room for creative expression. The workshop is designed for beginners—no prior experience in programming or electronics is required.
Participants will learn how AI can be used as a creative partner through “vibe coding,” helping to shape each plant’s personality, behavior, color palette, and narrative. By the end of the session, all creations come together to form a collective interactive garden, bringing to life the concept of human–machine co-creation. Participants will leave with a practical understanding of AI-assisted creativity, basic interactive design principles, and a tangible experience of collaborative making.
Stephanie Rodriguez is a leader and educator working at the intersection of technology and human experience. With a background in mechatronics engineering and a master’s degree in intelligent interactive systems, her work centers on human-centered and ethical AI. She has led and contributed to projects in robotics and artificial intelligence across multiple organizations, with experience in social robotics, generative AI, computer vision, data science, and emotion-inspired robotic systems.
Ricardo Lynch is a Digital Interaction Designer and engineer passionate about technology, politics, and education. Experienced in manufacturing, electronics, and digital products with societal value, currently focused on product design and development at Futurity Systems. Former Deputy Director at Exploratec UDD, bridging technology with design and engineering students, consulting on projects. Professor for interaction, robotics, and prototyping workshops at UDD and OAS Dlab Global.