Feb 17 — 21, 2025
interdisciplinary workshops
Tereza Ruller, The Rodina
The Hazard Spaces
Only for master students
Designing a playful experience with critical board games
Games are a reflection of societal values, aspirations, and struggles—making them powerful tools for critical engagement. This workshop provides an opportunity to develop design skills while tackling contemporary issues through playfulness, storytelling, and interaction. Participants will gain hands-on experience in integrating game mechanics, visual communication, and narrativity into an engaging design project in the form of a board game.
By the end of the workshop, we aim to inspire participants to recognize the potential of game design as an apparatus for activism. We want them to see games not only as entertainment but as powerful tools for discussion, proposing alternatives, and encouraging collective reimagination of the world we live in.
Tereza Ruller (she/her) identifies as a mother, a communication designer, and an educator. In her practice
—The Rodina— she investigates the performative and critical approach toward communication design. Her transdisciplinary approach emphasizes the power of playfulness, active spectatorship, and relations between human and nonhuman actors. Ruller’s work thrives in the cultural context, weaving together participatory events, spatial installations, virtual environments, and visual identities.
Engaging with the ecological and social issues of our time, she seeks to foster collective reimagination and to embrace the interdependence that defines our shared world. Tereza Ruller is a professor of Communication Design and Digital Practices at HfG Karlsruhe and Critical Narratives tutor at Design Academy Eindhoven.